Paper Sessions – Wednesday
(Best Paper Award Nominees are denoted with a star “*“)
Session 1 (10:30 – 11:30)
PS17 – Computer Vision and Machine Learning for XR 3 (Interaction)
Session Chair: Ryan McMahan
Classification of Internal and External Distractions in an Educational VR Environment Using Multimodal Features
Paper ID: J1107
Authors: Sarker Monojit Asish, Arun K Kulshreshth, Christoph W Borst, Shaon Sutradhar
* From Redirected Navigation to Forced Attention: Uncovering Manipulative and Deceptive Designs in Augmented Reality through Retail Shopping
Paper ID: C1238
Authors: Martina Ruocco, Pejman Saeghe, Frederic Kerber, Jan Gugenheimer, Mark McGill, Mohamed Khamis
AViSal360: Audiovisual Saliency Prediction for 360º Video
Paper ID: C5636
Authors: Edurne Bernal-Berdun, Jorge Pina, Mateo Vallejo, Ana Serrano, Daniel Martin, Belen Masia
Detecting in-car VR Motion Sickness from Lower Face Action Units
Paper ID: C8157
Authors: Gang Li, Tanaya Guha, Ogechi Onuoha, Zhanyan Qiu, Alana Grant, Zejian Feng, Zirui Zhang, Katharina Margareta Theresa Pöhlmann, Mark McGill, Stephen Anthony Brewster, Frank Pollick
PS18 – Handwriting, Controller, and Menus 1 (Text Entry)
Session Chair: Per Ola Kristensson
* Analysis and Design of Efficient Authentication Techniques for Password Entry with the QWERTY Keyboard for VR Environments
Paper ID: J1043
Authors: Tingjie Wan, Liangyuting Zhang, Yunxin Xu, Zixuan Guo, BoYu Gao, Hai-Ning Liang
Text Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System (invited)
Paper ID: I0005
Authors: Jens Grubert, Lukas Witzani, Alexander Otte, Travis Gesslein, Matthias Kranz, Per Ola Kristensson
Efficient Mid-Air Text Input Correction in Virtual Reality
Paper ID: C8383
Authors: John J Dudley, Amy Karlson, Kashyap Todi, Hrvoje Benko, Matt Longest, Robert Wang, Per Ola Kristensson
Accented Character Entry Using Physical Keyboards in Virtual Reality
Paper ID: C6688
Authors: Snehanjali Kalamkar, Verena Biener, Daniel Pauls, Leon Lindlein, Morteza Izadifar, Per Ola Kristensson, Jens Grubert
PS19 – Avatars 2
Session Chair: Florian Weidner
Audience Amplified: Virtual Audiences in Asynchronously Performed AR Theater
Paper ID: C4027
Authors: You-Jin Kim, Misha Sra, Tobias Höllerer
System Usability and Technology Acceptance of a Geriatric Embodied Virtual Human Simulation in Augmented Reality
Paper ID: C9685
Authors: Asif Ahmmed Joy, Erica Butts, Kimia Naeiji, Ladda Thiamwong, Salam Daher
Becoming An Animal? Exploring Proteus Effect Based on Human-avatar Hand Gesture Consistency
Paper ID: C3396
Authors: Tangjun Qu, Junjie Wang, Yongjiu Lin, Juan Liu, Chao Zhou, Baiqiao Zhang, Kaiyuan Jiang, Yulong Bian
R²Human: Real-Time 3D Human Appearance Rendering from a Single Image
Paper ID: C9578
Authors: Yuanwang Yang, Qiao Feng, Yu-Kun Lai, Kun Li
PS20 – Embodiment 3 (Multimodal)
Session Chair: Kibum Kim
Virtual Crowds Rheology: Evaluating the Effect of Character Representation on User Locomotion in Crowds
Paper ID: J1224
Authors: Jordan Martin, Julien Pettré, Ludovic Hoyet, Etienne Pinsard, Jean-Luc Paillat
First or Third-Person Hearing? A Controlled Evaluation of Auditory Perspective on Embodiment and Sound Localization Performance
Paper ID: C5491
Authors: Yi Fei Cheng, Laurie M. Heller, Stacey Cho, David Lindlbauer
VibroArm: Enhancing the Sensation of Forearm Deformation in Virtual Reality Using Vibrotactile Funneling Illusion
Paper ID: C1757
Authors: Yilong Lin, Tianze Xie, Yingjie Chang, Hu Luo, Dangxiao Wang, Seungwoo Je
Expressive 3D Facial Animation Generation Based on Local-to-global Latent Diffusion
Paper ID: J1063
Authors: wenfeng song, Xuan Wang, Yiming Jiang, Shuai Li, Aimin Hao, Xia Hou, Hong Qin
Session 2 (12:00 – 13:00)
PS21 – Computer Vision and Machine Learning for XR 4 (Privacy / Well-Being)
Session Chair: Gun Lee
Preserving Personal Space: Differentially Private Cybersickness Detection in Immersive Virtual Reality Environments
Paper ID: C9179
Authors: Ripan Kumar Kundu, Khaza Anuarul Hoque
Cross-Domain Gender Identification Using VR Tracking Data
Paper ID: C8519
Authors: Qidi J. Wang, Alec G Moore, Nayan N Chawla, Ryan P. McMahan
Mazed and Confused: A Dataset of Cybersickness, Working Memory, Mental Load, Physical Load, and Attention During a Real Walking Task in VR
Paper ID: C2819
Authors: Jyotirmay Nag Setu, Joshua M Le, Ripan Kumar Kundu, Barry Giesbrecht, Tobias Höllerer, Khaza Anuarul Hoque, Kevin Desai, John Quarles
PS22 – Handwriting, Controller, and Menus 2
Session Chair: Jens Grubert
A Comparison of Virtual Reality Menu Archetypes: Raycasting, Direct Input, and Marking Menus
Paper ID: I0010
Authors: Johann Wentzel, Matthew Lakier, Jeremy Hartmann, Falah Shazib, Géry Casiez, Daniel Vogel
Evaluating the Effect of Interface Types and Immersive Environments on Drawing Accuracy and User Comfort
Paper ID: C7795
Authors: Qianyuan Zou, Huidong Bai, Zhuang Chang, Zirui Xiao, Suizi Tian, Allan Fowler, Henry Been-Lirn Duh, Mark Billinghurst
Design and Evaluation of Controller-based Raycasting Methods for Secure and Efficient Text Entry in Virtual Reality
Paper ID: C1042
Authors: Tingjie Wan, Liangyuting Zhang, Yunxin Xu, Katie Atkinson, Lingyun Yu, and Hai-Ning Liang
Analysis of Immersive Mid-Air Sketching Behavior, Sketch Quality, and User Experience in Design Ideation Tasks
Paper ID: C6901
Authors: Samantha Monty, Florian Kern, Marc Erich Latoschik
PS23 – Collaboration
Session Chair: Mark Billinghurst
Superpowering Emotion Through Multimodal Cues in Collaborative VR
Paper ID: C7737
Authors: Allison Jing, Theophilus Teo, Jeremy McDade, Chenkai Zhang, Yi Wang, Andrei Mitrofan, Rushil Thareja, Heesook Shin, Yongho Lee, Youn-Hee Gil, Mark Billinghurst, Gun A. Lee
Watch Out! XR Mobile Displays Improve the Experience of Co-Located VR Gaming Observers
Paper ID: C3201
Authors: Anca Salagean, Crescent Jicol, Kenneth Cynric Dasalla, Christopher Clarke, Christof Lutteroth
Exploring Communication among people with Neurodevelopmental Disorder during Cooperative Play in Augmented and Virtual Reality
Paper ID: C6917
Authors: Giulia Valcamonica, Francesco Vona, Alberto Patti, Franca Garzotto
* Expressing the Social Intent of Touch Initiator in Virtual Reality Using Multimodal Haptics
Paper ID: C3557
Authors: Heeyeon Kim, Seungmoon Choi
PS24 – Embodiment 4 (Self and Other)
Session Chair: Tabitha Peck
Self-Avatar Recognition in Virtual Reality: the Self Advantage Phenomenon and the Relative Importance of Motion and Visual Congruence
Paper ID: C1569
Authors: Bowon Kim, Eugene Hwang, Jeongmi Lee
Impact of Role Assignment through Complementary Design of Self and Other Avatars on Self-Image and Behavior Change
Paper ID: C4102
Authors: Yong-Hao Hu, Yuji Hatada, Takuji Narumi
“Not my fault! All thanks to me!”: Studying Agency, Satisfaction and Self-Serving Attributional Bias with Rigged Archery in Virtual Reality
Paper ID: C9621
Authors: Benjamin Freeling, Solene Neyret, Miguel Gervilla, Flavien Lecuyer, Antonio Capobianco
Warm regards: Influence of thermal haptic feedback during social interactions in VR
Paper ID: C8029
Authors: Jeanne Hecquard, Justine Saint-Aubert, Ferran Argelaguet Sanz, Claudio Pacchierotti, Anatole Lécuyer, Marc J-M Macé
Session 3 (14:30 – 15:30)
PS25 – Data Visualization and Immersive Analytics
Session Chair: Lee Lisle
Immersive Focus+Context Techniques to Assist in Interpretation of High Density Forest Point Clouds
Paper ID: C7298
Authors: Spencer O’Keeffe, Bruce H Thomas, James Francis O’Hehir, Jan Rombouts, Michelle Balasso, Andrew Cunningham
Efficient and Accurate Semi-automatic Neuron Tracing with Extended Reality
Paper ID: J1036
Authors: Jie Chen, Zexin Yuan, Jiaqi Xi, Ziqin Gao, Ying Li, Xiaoqiang Zhu, Yun Stone Shi, Frank Guan, Yimin Wang
Investigating the Effects of Physical Landmarks on Spatial Memory for Information Visualisation in Augmented Reality
Paper ID: C8162
Authors: Jiazhou Liu, Kadek Ananta Satriadi, Barrett Ens, Tim Dwyer
A Multi-Layout Design For Immersive Visualization of Hierarchical Network Data
Paper ID: C9904
Authors: David Bauer, Chengbo Zheng, Oh-Hyun Kwon, Kwan-Liu Ma
PS26 – Visual Feedback 1
Session Chair: Steven Feiner
“Looking” into Attention Patterns in Extended Reality: an Eye Tracking–Based Study
Paper ID: C6227
Authors: Zhehan Qu, Ryleigh Byrne, Maria Gorlatova
Textual Information Presentation in Virtual Museums: Exploring Environment-, Object-, and User-based Approaches
Paper ID: C3550
Authors: Yuexin Yao, Yue Li
The Art of Timing: Effects of AR Guidance Timing on Speed Control
Paper ID: C5037
Authors: Jeroen Ceyssens, Bram van Deurzen, Gustavo Alberto Rovelo Ruiz, Kris Luyten, Fabian Di Fiore
Annotations for Assisting with Decision-Making and Time-Critical Tasking
Paper ID: C7471
Authors: Jamie R Gower, Joanne Zucco, Bruce H Thomas, James Baumeister
PS27 – Well-being and Health
Session Chair: Cassidy Nelson
* Is Video Gaming a Cure for Cybersickness? Gamers Experience Less Cybersickness Than Non-Gamers in a VR Self-Motion Task
Paper ID: J1070
Authors: Katharina Margareta Theresa Pöhlmann, Gang Li, Graham Wilson, Mark McGill, Frank Pollick, Stephen Anthony Brewster
Efficacy of Virtual Reality Distraction for Reducing Chronic Pain
Paper ID: C4445
Authors: Fatma ElSayed, Hala Helmy Zayed, Manal Helmy Koura, Neven ElSayed
Crafting Virtual Realities: Designing a VR End-User Authoring Platform for Personalised Exposure Therapy
Paper ID: C6488
Authors: João Ferreira, Filipa Ferreira-Brito, João Guerreiro, Tiago Guerreiro
Reduction of Forgetting by Contextual Variation During Encoding Using 360-Degree Video-Based Immersive Virtual Environments (invited)
Paper ID: I0007
Authors: Takato Mizuho, Takuji Narumi, Hideaki Kuzuoka
PS28 – Audio-Visual
Session Chair: Greg Welch
Room Size Perception in Virtual Reality by Means of Sound and Vision: The Role of Perception-Action Calibration
Paper ID: C6831
Authors: Dai-rong Wu, Tyler Duffrin, Roshan Venkatakrishnan, Rohith Venkatakrishnan, Sabarish V. Babu, Christopher Pagano, Wen-Chieh Lin
Ping! Your Food is Ready: Comparing Different Notification Techniques in 3D AR Cooking Environment
Paper ID: C5760
Authors: Aditya Raikwar, Lucas Plabst, Anil Ufuk Batmaz, Florian Niebling, Francisco Raul Ortega
New Ears: An Exploratory Study of Audio Interaction Techniques for Performing Search in a Virtual Reality Environment
Paper ID: C3039
Authors: Muzhe Wu, Yi Fei Cheng, David Lindlbauer
Impact of Auditory and Audiovisual Distractors on Task Performance in a VR-based Auditory Attention Task
Paper ID: C5082
Authors: Adrielle Nazar Moraes, Niall Murray, Dr Andrew Hines, Eoghan Paul Hynes, Ronan Flynn